# Patch Notes

**URL:** <https://forums.goatsimulator3.com/t/patch-notes/1237>\
**Category:** Patch Notes/Updates\
**Created:** [January 11, 2023, 2:39pm UTC](https://forums.goatsimulator3.com/t/patch-notes/1237 "2023-01-11T14:39:41Z")\
**Posts on this page:** 1\
**Showing post:** 1

<div class="post-metadata">

**Author:** ![goatsimulator3](https://dub1.discourse-cdn.com/flex005/user_avatar/forums.goatsimulator3.com/goatsimulator3/32/180_2.png) [@goatsimulator3](https://forums.goatsimulator3.com/u/goatsimulator3)\
**Post date:** [January 11, 2023, 2:39pm UTC](https://forums.goatsimulator3.com/t/patch-notes/1237/1 "2023-01-11T14:39:42Z")

</div>

**Hope your Holidays were filled with goats and chaos!**

We’re currently working hard to fix issues related to multiplayer that some of you are experiencing. We’re sorry if you are affected by this.

**Other updates:**  
We have removed the Christmas theme from the title screen, the Christmas assets are here to stay permanently tho, yaay.

**Bug Fixes:**

- Fixed a split-screen freeze when licking while traveling between levels. It is now ok to lick and travel
- The counter when collecting Trinkets should now work properly. Goata catch ‘em all
- Fixed sound crashes. The goaty music was too overpowered before, causing the game to crash

---

_[View the full topic](https://forums.goatsimulator3.com/t/patch-notes/1237)._
