# Ability to reverse actions

**URL:** <https://forums.goatsimulator3.com/t/ability-to-reverse-actions/2830>\
**Category:** Uncategorized\
**Tags:** \-game-idea\
**Created:** [June 26, 2024, 2:13pm UTC](https://forums.goatsimulator3.com/t/ability-to-reverse-actions/2830 "2024-06-26T14:13:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sidney4044](https://avatars.discourse-cdn.com/v4/letter/s/b5e925/32.png) [@Sidney4044](https://forums.goatsimulator3.com/u/Sidney4044)\
**Post date:** [June 26, 2024, 2:13pm UTC](https://forums.goatsimulator3.com/t/ability-to-reverse-actions/2830/1 "2024-06-26T14:13:15Z")

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There should be an ability to revert actions, Like blowing a gaping hole in the hoofer dam, maybe asking the builder goat to rebuild the place you nuked, And they can all be fixed via prompt inside the castle,

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**Author:** ![Filed\_guy](https://avatars.discourse-cdn.com/v4/letter/f/94ad74/32.png) [@Filed\_guy](https://forums.goatsimulator3.com/u/Filed_guy)\
**Post date:** [June 27, 2024, 12:02pm UTC](https://forums.goatsimulator3.com/t/ability-to-reverse-actions/2830/2 "2024-06-27T12:02:01Z")

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Yes.
